• Indie

    Firegirl: Hack ‘n Splash Rescue – With Updates (IGC Showcase)

    So, first off, a correction to my YouTube video here, Firegirl: Hack 'n Splash Rescue actually released in December. With the permission of the publisher, we've been allowed to take another look at this game. According to reviews and members in the Indie Game Collective, patches to this game earlier in 2022 have made the game substantially more playable. I never tried that original version, but concur that the current state of the game is as seamless and responsive as it could be.

  • Indie

    Haiku the Robot – First Impressions (IGC Showcase)

    Yep, Haiku the Robot is about robots, although you're more likely to catch on fire before most of its poetics! It's a dystopic pixel platformer with a variety of routes to navigate through. The tunnels are left from the aftermath of an apocalyptic turn. It does have somewhat of a narrative for the first minute. Mostly, you'll be in the heat of battle. You are thrown into the general theme of trying to find your way around immediately. Thankfully, maps are available.

  • Indie

    Vesper: Zero Light Edition – Nintendo Switch (IGC Showcase)

    Vesper: Zero Light Edition is out on Nintendo Switch and PC today! Players can find this new version, plus the big debut Switch release, on eShop and Steam. It's an innovative platformer with arcane space vibes and shimmering, colorful environments. It also includes a compelling and innovative storyline told through holographic recordings and plentiful checkpoint diversions. I played the first twenty minutes on my Switch for you. I have to say it's one of the more stylistically compelling platformers I have played a release version of.

  • Indie

    Rotund Zero (IGC Showcase)

    Back with another Indie Game Collective showcase for Rotund Zero. It's a precision platformer with a Game Boy monochrome style that uses directional keys only to solve puzzle levels made of bouncing blocks. It's only $1.99 on Steam at the moment and encourages problem-solving in timed runs. You have 5 minutes to complete as many levels as possible, and there are 26 levels, 1 for every letter of the alphabet! You'll be on your toes to speedrun all of those levels, but the pressure is mild. Watch the YouTube video at the top of this article to see me run,…

  • Guide,  Tips

    Starbound – Completing the First Planet (Quick Guide)

    Starbound Beginner's Guide

    In Starbound, you use Terraria-style mining mechanics to collect materials and progress through the galaxy. This game was released in 2016. It has had some resurgence thanks to a re-release of the game on the invaluable Xbox PC Game Pass platform. I figured since I didn't find immediate coverage of my own questions, new players may be wondering how to progress in this game. The game takes place in outer space. It has a plotline involving being stranded in space after a cataclysmic invasion destroys the planet. With some basic tools, you're left to fend for your own. With a…

  • Previews

    Galacticon – Retro Arcade Shmup (Preview)

    Today, I'm taking a look at the soon-to-be-released, arcade-style title Galacticon from developer Radin Games. It's similar in style to 1980s arcade games like Defender, Joust, and Jetpac. You might be familiar with some of these from the book Ready Player One; and maybe the film, but I can't remember, although I know Joust featured prominently in the book. I sat down with the space-themed preview they provided and honestly got really into it. Initially, I wondered how much there'd be to say, but the game has many objectives. There's also an online leaderboard to compete with, so it is…

  • Demos

    Jaded – Time Warp Platformer (Demo Review)

    I love these platformer games that emerge from the woodwork every single day. Today, that game is Jaded by Shellsnore games, up on Steam. It's a standard platformer with directional keys, jump, attack, and a special mechanic which is a time warp. Although the time warp mechanic is more of a cacoon slingshot kinda thing, it works pretty well. I was able to bind my controller to the basic keys with no problem. Let me share a tad more here for you.

  • Demos

    Peglin – RPG Pinball (Demo Review)

    Peglin Demo Review

    Peglin is a great game where you complete levels by dropping a ball into a destructible pattern of mechanic activating orbs. You can activate critical strike boosts, or replenish the board. And, before I gloss over too quickly, the purpose of this strategy is to rack up points which can then be used to attack mob health points, in effect winning the level and moving on. I was lucky enough to find the demo on Steam, although the main game has been covered elsewhere. Anyway, I'll give you a brief rundown of Peglin.

  • Demos

    BIOTA – Mutant Shmup (Demo Review)

    BIOTA

    I'm going to try something new here. I have been known to review demos in the past, but they get kind of buried under other projects. I really want to dedicate time to as many as I'd like to. All things relevant, I made a post on Twitter about needing to play for Game Boy style indies. I got a great tip from cshPinecone of Indie Game Collective about the game BIOTA from "small bros." It's a shmup--aka shoot 'em up.

  • Indie

    Labyrinth City: Pierre the Maze Detective (IGC)

    It's been some time since a game like this has been featured on MrDavePizza, but Labyrinth City: Pierre the Maze Detective absolutely belongs. As a game that originated in a book series, the game takes many cues from the visual classics of growing up. Incidentally, I was a big fan of books like Where's Waldo? and Eye Spy, which are similar in scope and content as Pierre the Maze Detective--perhaps you remember too. So, let's get into this, what is Labyrinth City? It's a top-down puzzle game with hand-drawn characters in a visual feast of eccentric characters and scenes, through…