Game Dev Tutorials

Royalty-Free Music: What It Is & Where To Find It

  • Reading time:8 mins read
  • Post category:How-To

There is an internet vast and full of stuff for putting together specific stuff with other stuff to make intended stuff. Having tested so many games for this site, I thought, "surely, all these fun audiovisual orchestrations must be tapped into some incredibly useful material source." When I went to learn myself what was involved in making my visual novel, this surprisingly was not so simple. Do not get me wrong, I'm here to give you the goods, but when it comes to music, or graphics, or anything really, the way copyright protection works is stern yet often confusing. So, let me get you going here. Don't fret--or do! I'm here to tell you that things are not hopeless. More specifically: how to obtain royalty-free music.

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Character Profile – Writing Believable Characters

  • Reading time:8 mins read
  • Post category:How-To

Making a character seem real is essentially the sport of writing in a nutshell. The irony of it is most people have built into them everything needed to assess the realness of others in the real world. But what you might have in practical people skills, gets filtered into unbalanced gray areas, in the field or on the page. At times, I find myself with a slew of important characters without consistency. Do not worry, that is okay. Or, perhaps, you've mastered this skill. In either case, the aim of this article is to help you apply what you already know with "a character profile." Today, I'll give you the tools you need to make a unique character, in motion if you like!

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Writing About Place: For Games And Stories

  • Reading time:10 mins read
  • Post category:How-To

As a matter of urgency, Mr. Dave Pizza--for as long as I muster it--will bear witness to a fusion of game dev stuff and book/writing stuff. It's already begun really, but I'm scrambling to realize this vision. So anyway, this article is going to be a how-to on "writing about place." You guys are going nuts over some of the How-To's, so Joseph M Tapdancing Kwisatz Haderach, I'm gonna deliver the goods. This article is equally accessible to creative writers, visual novel devs, and game devs. The devs are, of course, in the worldbuilding phase, but perhaps there is even another application I've overlooked, screenplay writing maybe. If you don't even know what I'm talking about? Don't worry! This is a general concept here. So, with that, let's get you started.

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