Thank you to Space Colony Studios for reaching out to me about this upcoming interactive fiction demo for Stories From Sol: Part 1 Gun-Dog. I’m so excited to tell you all about this new demo. It has touches of retro nostalgia, with a sci-fi storylines, and the beginning of a really good series.
What’s really going on here though is we have a new game entering onto the scene with no background really, although everything about it is seductively brute–it’s worth checking out, hands down. It’s a hard space sci-fi story, a genre not without a plentiful fandom, although this sneak peek led me mostly through sharp comedic timing and even a romantic interest?
Genre: Visual Novel/Interactive Fiction
What We Know About Stories From Sol: Part 1 Gun-Dog So Far
The UI and monochrome color pixel interface looks like something from an old DOS game to me, which appears to be correct. Apparently, we’re dealing with a format attuned to a PC-9800, a 1983 Japanese model that runs localized versions of MS-DOS and Windows. Okay, we’re going deep cut here I guess.
Though the sound is sparse in the intro, the sound and music that are there are quite delightful. I enjoyed the smooth pallet of olive green and tinny explosions. As mostly an addendum to my YouTube, I made it through the first few sections of the story, but I liked what I saw.
Story Elements of Stories From Sol
Interactive elements are few at first, but soon your Where in the World is Carmen San Diego? for a PC user interface on the side lights up with new options like the look, move, and use buttons. This makes it easy to interact–using a mouse–with areas of your environment that will light up as you drag over them.
I didn’t experiment with the choice-making in the intro for some reason, I guess because I wanted to progress through as much as I could quickly, but the dialogue is there and there are choices. Choose between a standard answer–or action–or click the ellipsis button below it.
The Gun-Dog is actually the ship in Stories from Sol you are stationed on. It’s rather big, and most (all?) of the story takes place on this ship. You will undoubtedly see just how much you can explore on your first trip to the bridge, where interacting with an old friend unlocks so much potential for more exploration.
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And That’s It
Looks pretty cool. Please note that not only is this a demo, but it also’s part one of the whole story, so if you enjoy it, make the dev know so with a comment on their ItchIO. Or drop by our tweet on Twitter as well.
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