The Truth About Writing Characters You Love

Writing characters to seem real is essentially the sport of writing in a nutshell. Yet whether you are writing a book, engaging in some tabletop roleplaying, or creating a homunculus in your basement, there are some strategies. In fact, the title of this article was inspired by a very famous author I saw on television talking about how little time he spent developing story parts that it all actually sounded kind of–well–easy. The irony of character creation is most people have built into them everything needed to assess the realness of others in the real world. But what you might… Read the rest

The Ultimate Truth on World Building

This article is a how-to on world building in writing. This article is equally accessible to creative writers, visual novel devs, and game devs. The devs are, of course, in the worldbuilding phase, but perhaps there is even another application I’ve overlooked, screenplay writing maybe. If you don’t even know what I’m talking about? Don’t worry! This is a general concept here. So, with that, let’s get you started. “Guys, where ARE we?” –Charlie, LOST When you start a new story, you need to write a little bit of it before you can figure out where it is or what… Read the rest

OPUS: The Day We Found Earth Taught Me Robots are Beautiful

I think I recently made a comment that, as I get older, the more I make the heartbreaking conclusion that mankind will never explore the galaxy due to physics and entropy. What a bummer. What if we had explored it though? And what if we went so far that we couldn’t find our way back? That’s what’s going on in OPUS: The Day We Found Earth. OPUS: Data Briefing This game is now reaching 6 years old with a release date by SIGONO INC. back in 2015. As I write these, I keep finding games around that era that are… Read the rest