Kraino Origins – Beat the First Boss & Enjoy This Great Game

Here we go with Kraino Origins. Add this to your Halloween Indie Game countdowns, because it’s got enough spook for the whole community. This game feels like it was made from the plucking of my own seasonal heart string, with its borderline creep-fest color scheme and environment. Slash your way through constant monsters, zombies, and ghouls in this 2D platformer that spans 8 bosses–now out on Steam!

Kraino Origins – What Is This Magic?

So, the idea here is: “what would happen if you took the classic indie game Shovel Knight and filtered it through grim undertones and replaced the knight and shovel with a psychopomp and scythe?” I honestly didn’t even realize that this is what Kraino Origins is until I did some research online. Why is this significant?

Well, I think it is because I’ve never really played any other games that really executed this effectively–to my knowledge? Once immersed in the game though, I found myself bouncing on zombies’ heads galore because the whole game is built around this. In fact, I insist you know this because this comparison is crucial!

But just in general, this is a very good game, and not too creepy.

I didn’t really think a lowly gamer like myself would come out of this one with honor, but, once again, my experiments paid off. I highly encourage watching the video real quick if you’re on the fence or stuck.

Guide/Tips for Kraino Origins

There are a few things to know about Kraino Origins. Let me break them down.

BOSS (Slurmp):

I struggled hard for the first boss. I’m not an expert platformer, but what I eventually discovered is that if you use the analog stick to orient and then bounce on the boss’s head (with some slight timing) you can take him down fairly easily.

Defeat Slurmp
The first boss, a ghost named Slurmp

This is not obvious at first though, and it’s really just enough to get you through the first part of the game only. Since there are about 8 final bosses, you’ll need to figure out how this timing works as you go along.

If this fails, it’s possible that this technique has been patched, as the dev has informed me that I’m the first to have played it this way! As for now though, it works, so take from it what you will. It’s possible to beat Slurmp without this technique too, just use good timing.


ITEMS & WEAPONS:

Collect coins, shards (they kind of look like broken tokens or moons), and abilities/weapons–purchased from a hidden in-map vendor. These will all help you get through the level and help you take down the boss a lot faster.

Note: There are also checkpoints on every level, including before–at least–right before the first boss. These are very helpful because there are surprises around every corner which you might not survive! (At first.)

MOBS:

There are a few different types and functions of mobs in Kraino Origins.

One is your standard mob, executed by a fell swoop of your scythe one or two times. There are also the ones who a head bounce progresses the precision aspect of the platformer better. Then there is the kind of mobs that are, to be honest, kind of annoying and depend on your ability to time attacks and be in the right place.

That’s it

Anyway, that’s about it for Kraino Origins. It just so happened that my pals over at Indie Game Collective are showcasing it, so it absolutely had to go up on my Halloween list (which you can get to by going to my front page. until October 31st, 2022) It really is a very polished spooky platformer, and if you’re throwing a party or doing a Twitch stream, I highly recommend it! It’s currently only $9.99 on Steam. Here is a link to the game on Steam below:

https://store.steampowered.com/app/1982130/Kraino_Origins?curator_clanid=40853436&utm_source=IndieGameCollective

Starbound – Completing the First Planet (Quick Guide)

In Starbound, you use Terraria-style mining mechanics to collect materials and progress through the galaxy. This game was released in 2016. It has had some resurgence thanks to a re-release of the game on the invaluable Xbox PC Game Pass platform. I figured since I didn’t find immediate coverage of my own questions, new players may be wondering how to progress in this game. The game takes place in outer space. It has a plotline involving being stranded in space after a cataclysmic invasion destroys the planet. With some basic tools, you’re left to fend for your own. With a damaged spaceship, you escape to the orbit of a wild alien planet. Now that everyone knows the background, let’s get into how to make it past the first planet!

Some Initial Tips on Starbound For Beginners

Your Trusty New–Broken–Ship

You could also compare Starbound to Minecraft, but the storyline is more similar to a combination of Terraria and an RPG. I’ve been wanting to try Starbound from Chucklefish ever since I first learned that it was similar to Stardew Valley.

The initial planet represents the core repeating questline of the game’s open world. Completing it is a good way to set the course for the rest of the game. Thanks to the brief intro of the game at the Protectorate base, you’ll have a useful tool called a Manipulator. It’s kind of like a mix between a mining pick and a phaser. It allows you to mine materials from the inside and collects dirt, ore, objects, and more. This, and your broadsword, will provide what you need to complete the first quest. Collecting core fragments for a special arc temple that will allow you to reconnect with an alien space station.

Currently Orbited World

If you’re already at this stage, you have more or less figured out how to get through the intro. You may want to experiment a bit to figure out the controls before moving on. For starters, the action bar at the top of the page allows you to place items into it. You can then access them quickly with your mouse. By default, your manipulator, magnifying glass, and broadsword will already appear on the bar from the start.

Starbound Action Bar
Action Bar

I recommend grabbing the flashlight out of your ship’s locker as well because it can get quite dark when traversing through the caverns of the planet! Torches also help and are easy to craft using lumber harvested from trees and bits of coal mined from the dirt. Dangling plant matter from the ceiling of caves can also be used to craft ropes, which are helpful when exploring.

Being Careful in Starbound

When you create your character in Starbound, I highly advise you to choose the casual mode for your character. The more difficult settings can be totally brutal. When getting started, survival mode is really not necessary to be challenged by the game.

Additionally, you should act quickly to cook food from ingredients you find along the surface. This will be vital after getting damaged by creatures or accidental falls when exploring. You can also find or craft bandages and health kits, but this might be difficult on the first planet. They are however dropped by several of the creatures around, and inside, the planet.

There are so many strategies and techniques when getting started. It’s kind of excessive to go over all of them, which is why I’m focusing on the basics. The best thing to do when you get started is just explore. See how things work, hoping to find out where the quest is. Do try a few things like harvesting, mining, cooking, and crafting though. This will help you with the overall strategies of the game. It’s also fun.

Finding the First Temple and Mine

The temple is an ancient-looking structure that is easy to find. It’s also where you get your first quest and the first step in teleporting to the next area. Just walk along the surface of the planet until you find it. It might seem like a long distance, but after you pass over the three major hills on the first planet, you should arrive there fairly soon. It’s a big gray stone structure with an open platform. You won’t miss it.

Stabound Arc
The Temple

You will get a quest to obtain 20 core fragments. There are a couple of ways to get them, although overall there is probably only one superior way. Some people suggest mining for core fragments deep below the surface where the rocks are filled with red lava. While this is possible, it can be really frustrating if you spend 20 minutes digging and fall into a pool of lava! Try this method instead. First, ransack the crates through the mining outpost. Next, defeat the big monster in the basement of the mine. I’ll tell you how.

Once again, this is a location you’ll find by walking along the surface. One notable aspect that will help you find the mine quicker is that the entrance is manned by a human. He tells you to check the mine for fragments–well, that was simple, right?

Collecting the Core Fragments

Using your flashlight, torches, manipulator, and sword, make your way through the platforms of the mine. You can move through surfaces underground, by pressing down (S-key) and space bar–a traditional platformer mechanic. Open up the crates with your manipulator and collect as many fragments as you can. Then go after this guy in the lower right corridor. You will have to use the E-key to open the doors.

Starbound Mine Monster
All the boxes behind him are filled with core fragments.

He is a bit tough to destroy in one go. If you are in casual mode, good news: your hit points will still apply even if he forces you to regenerate on your ship. You most likely won’t have enough armor to get away with it in one strike. After you defeat him, collect the fragments and head back up to the surface then to the temple.

Turn in the Core Fragments and Teleport to The Ark

Turn in the Fragments
Turn in the fragments.
Save the teleporter
Teleport to the Ark, and save the teleport location.

And, that’s pretty much it. After being teleported to The Ark, a survival ship with refugees, you have completed the quest. From here, you can save teleporter locations to access your ship and talk to the grand protectorate about the following storyline.

This guide is also summarized on YouTube

Thanks for Reading This Guide, Please Look Around!

This is actually the first guide, or game guide at least, that I’ve written to be totally honest. The pressure to make some has been quite strong for a while, so I decided to make Starbound the game to start with, since it happens to be my current obsession. Check back again for more tutorials, or explore the vast amount of indie game coverage here at MrDavePizza. Thanks!

Cloudpunk – You’re All Driving Around In The Sky

The way games roll out in relation to cult themes these days feel like popping a bean bag chair full of glitter. Shiny and colorful, but spreading everywhere. Cloudpunk IS DEFINITELY a cyberpunk game. Life exists in an oppressively technological Babylon run by criminal overlords and the rebellious underdogs to send it tumbling–not always in an obvious way either.

Of course, Cloudpunk is massive, and I have no idea how long it takes to reach the end, how it ends, or if it ends. Hold on let me look that up. WOW, this game is massive.

Get Yourself Connected

I wondered if I should write about this game, because it’s rated M for mature, and generally I do not look around for that kind of content. This is cyberpunk though, a genre that is crude because of what it represents not for what it wants you to enjoy.

It’s so surprising to me that there are now good video games about cyberpunk. I’m not sure how some of the major titles like 2077 compare, but I feel they are different. Cloudpunk seems very focused on the dystopic literary tropes. 2077 is, I guess, more about the cybernetic samurai archetype. I haven’t tried it yet. These are games though, they’re not books. It’s getting there though.

Cloudpunk Voxel Butler

Your character is Raina, a delivery driver for a shady courier service called Cloudpunk, and you have a HOVA, a sort of flying car that works within the infrastructure of the city. I think the designers really wanted this to be a real thing someday. Maybe.

It’s very practical for the purpose of giving us our flippin’ flying cars already.

Great Expectations

I don’t mean this in an un-spirited way, but I recently realized that this argument for what futuristic tech we deserve is flawed. First of all, why do we need that? Second of all, we already have flying cars, they’re called airplanes. Sorry, I just had to say that. It’s not really related to the game, but it’s how I am dealing with the concept and my jealousy of the future.

Cloudpunk Park Vehicle Control

Anyway, I still love driving/flying my HOVA all over Cloudpunk, and you will too if you play it. What a wonderful feature.

The game is pretty gritty. Not as much as Vice City, but definitely somewhere around GTA2, the best GTA game, I don’t play those games anymore, but loved the top-down art and music of GTA2.

There’s a story within the game about Raina’s dog’s mind being uploaded into her HOVA A.I. system. It’s pretty weird, and I didn’t really like it, but it’s kind of sweet or cool I guess? This game often leans toward mild discomfort. That’s an educated storytelling attitude though, since classically, conflict creates interest. An ugly truth, but that’s our brains.

Cloudpunk Camus Landing

Give me the Dossier on Cloudpunk

What do you need to know? Just follow the green nav points on your mini-map in the bottom right corner, learn to park, be patient, and just pay attention. Once you get the controls down you’ll enjoy driving your flying car around the city, despite what I said about airplanes, and you’ll get to see this massive amazing cyberpunk city that blasts neon light into every shadowed corner.

It’s a rogue-lite and the 3D illustration of characters is sort of bricky and pixelated, (actually it’s a design tool called Voxel, but I thought I might explain it that way anyway), while the videophone is very, very 1990’s game stylized. The whole game seems very 1990s, which is fine because it is a time when these themes thrived, and also one I love.

I didn’t feel lonely, every character has something interesting to say, as jolted as it might seem at times. I felt the game writers were guided through the concept of this game through its characters.

At Cloudpunk, We’ll Leave the Light on For You

I really enjoy my time with Cloudpunk. Maybe someday I’ll finish it. I played for quite a while on my end, but not all the way. It seemed like things were leading somewhere, but I’ll probably be returning. That’s okay, because picking up stuff and then delivering it is super fun. I feel like I can just load it up and play for as long or short as I want. Although, it seems that the save system is automated and I’m not totally sure how it works. It’s a nice pace all and all.

Anyway, if you are leaning toward purchasing it, or it’s on sale, go for it. It is visually astounding and pretty satisfying. We may be on the verge of a cyberpunk revival, and I’m cool with it.

Thanks for reading. Read about more games at MrDavePizza.com