The idea behind Firegirl: Hack ‘n Splash Rescue is in the title, Firegirl. I find myself drawn to this game due to its slight quirk and frank concept. But the game deserves a little more credit than assuming the entire plot is based on a conjunction of the words “fire” and “girl.” Although you are exactly that in the game, Firegirl is the type of game that should have been made, conceptually, at…
Yep, Haiku the Robot is about robots, although you’re more likely to catch on fire before most of its poetics! It’s a dystopic pixel platformer with a variety of routes to navigate through. The tunnels are left from the aftermath of an apocalyptic turn. It does have somewhat of a narrative for the first minute. Mostly, you’ll be in the heat of battle. You are thrown into the general theme of trying to…
Vesper: Zero Light Edition is out on Nintendo Switch and PC today! Players can find this new version, plus the big debut Switch release, on eShop and Steam. It’s an innovative platformer with arcane space vibes and shimmering, colorful environments. It also includes a compelling and innovative storyline told through holographic recordings and plentiful checkpoint diversions. I played the first twenty minutes on my Switch for you. I have to say it’s one…
Back with another Indie Game Collective showcase for Rotund Zero. It’s a precision platformer with a Game Boy monochrome style that uses directional keys only to solve puzzle levels made of bouncing blocks. It’s only $1.99 on Steam at the moment and encourages problem-solving in timed runs. You have 5 minutes to complete as many levels as possible, and there are 26 levels, 1 for every letter of the alphabet! You’ll be on…
It’s been some time since a game like this has been featured on MrDavePizza. Labyrinth City: Pierre the Maze Detective absolutely belongs. As a game that originated in a book series, the game takes many cues from the visual classics of growing up for me. Incidentally, I was a big fan of books like Where’s Waldo? and Eye Spy, which are similar in scope and content as Pierre the Maze Detective–perhaps you remember…
Village Monsters is a solo dev project from Josh Bosser. It’s a pixel art town sim that departs from conventional titles with an alternative community of friendly monsters. The game plays on similar genre themes as Stardew Valley but the content goes into the outsider/quirk genre of games with its monster acceptance communicated in each character’s unconventional friendliness. It departs from too much comparison by offering a vast amount of exclusive unique story…
The recently released pixel platformer Pompom: The Great Space Rescue ran across my desk as a showcase opportunity through my friends at Indie Game Collective. It’s a precision platformer, sort of, with a feature I’ve never seen before this involving time slowing AND improvised platform placement. You can play with a controller, or you can play it with a mouse (or hamster actually, since that is Pompom’s main character you play as.) The…