Godot TileMaps A Quick Beginner’s Tutorial

Let’s talk about GoDot tilemaps. Have you ever played a 2D platformer or Metroidvania and wanted to know how it is made? Maybe you are already making one. I’m back for another insight into the cryptic, enigmatic, secretive, open-source world of indie game development. Tongue-in-cheek there. But I am reaching out to you devs out there to talk about some very useful primary knowledge in GoDot TileMaps!

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The Big Journey: Roll a Dumpling Eating Cat!

Hey, when you say “roll around a dumpling-eating cat,” do you mean that literally?You do? Really? Okay, I’m in. Play The Big Journey and roll around a cat, who should be named Alpuss Dumplingdore (do not deny what a perfect name that would be.) Alright, alright. There’s nothing that bizarre about this game. Firstly, The Big Journey is unique, however, once you jump in, it’s pretty fleshed out. Secondly, despite the weird concept, it’s highly rewarding. Finally, I think we’re all a little bit used to those by now, us gamers, aren’t we? So, next up, let’s play!

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