Village Monsters is a solo dev project from Josh Bosser. It's a pixel art town sim that departs from conventional titles with an alternative community of friendly monsters. The game plays on similar genre themes as Stardew Valley but the content goes into the outsider/quirk genre of games with its monster acceptance communicated in each character's unconventional friendliness. It departs from too much comparison by offering a vast amount of exclusive unique story concepts in each characters' backstory and dialogue. Players can also enjoy activities like treasure hunting, fishing, exploring, working, and contributing to the town itself. Village Monsters is pleasantly surprising and the subject of this indie game collective showcase/review post. So, let's see what's inside!
Well, here I am, back to keep things fresh here in the pizzeria arcade (this is a lie.) I have the privilege of receiving a review copy for what was originally a PC game, now out on Switch, Xbox, and Playstation. Today I tested out the Switch version on the handheld mode and made my way through the first couple of chapters to see how well the transition has been (plus promote it to new players!) I've seen sketch-style game graphics before, but I was curious to see what this was all about. The developer reached out to my friends at Indie Game Collective, and many of us got to try this ourselves to our utmost delight. So, in the honor of storytelling, as is this beautiful mind-sharpening narrative, I'll be taking a look at the new puzzle game Inked: A Tale of Love.
The game Moonlighter is a combination rogue-lite dungeon-crawler mixed with trade simulation and story-rich RPG elements. This timeless, beautifully rendered pixel top-down was released by Digital Sun in 2018, and is available on most platforms.